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| Animation
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Creating Motion Graphics with After Effects, Volume 1: The Essentials (2nd Edition, Version 5.5)
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By:
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Trish Meyer, Chris Meyer
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From:
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CMP Books
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Released:
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September, 2002
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Rating:
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5.0 / 5.0
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Customer Review:
This is a book about THINKING in After Effects. It's one of the best software tutorials I've ever read because it is written from a production point of view. It's not a catalog of features and effects, nor is it a series of technical monographs grouped by functionality and interspersed with a few... more info
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Maya Character Animation
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By:
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Jaejin Choi
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From:
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Sybex
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Released:
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16 December, 2002
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Rating:
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4.5 / 5.0
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Customer Review:
This book is definetely the best maya book i have seen for people who already know the interface. You could not be wrong in calling it the maya bible Definetely worth purchasing and always having it near you Hope they keep doing books like this one it covers everything from modeling to... more info
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Flash MX Savvy (With CD-ROM)
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By:
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Ethan Watrall, Norbert Herber
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From:
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Sybex
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Released:
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15 May, 2002
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Rating:
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4.6 / 5.0
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Customer Review:
I think Flash MX Savvy is a great book! Not only is it perfect for people getting into Flash (or people wanting to get ahead in Flash), but its content is organized in such a way that its appropriate for lots of differnt learning styles. First off, the chapters have both generalized and (very small)... more info
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ActionScript for Flash MX: The Definitive Guide, Second Edition
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By:
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Colin Moock
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From:
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O'Reilly & Associates
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Released:
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19 December, 2002
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Rating:
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4.6 / 5.0
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Customer Review:
As a flash developer, I can't praise this book enough. Though I've used the Macromedia Actionscript Reference that came with Flash 5 since its release, when Flash MX didn't ship with a similar paper manual, I struggled with the Macromedia electronic actionscript reference for a while, and ended up... more info
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Macromedia Flash MX Hands-On-Training
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By:
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Kymberlee Weil, Lynda Weinman
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From:
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Peachpit Press
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Released:
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24 September, 2002
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Rating:
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4.2 / 5.0
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Customer Review:
This book is wonderful,I teach a Flash class and we use this book. Lynda Weinman is a tremendous writer, as a proffesional flash designer this book showed me things I never knew before. Its a five star.
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Mastering Autodesk VIZ 4 (With CD-ROM)
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By:
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George Omura
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From:
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Sybex
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Released:
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02 August, 2002
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Rating:
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3.5 / 5.0
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Customer Review:
I'm about 1/2 way through the book, and it's an effective learning tool so far, BUT the author often doesn't know his left from his right. Over and over again he makes this glaring mistake, and leaves out steps that he clearly doesn't mean to leave out. The first few times I was willing to overlook... more info
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Macromedia Studio MX Bible
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By:
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Joyce J. Evans, Donna Casey, Ron Rockwell, Charles Mohnike
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From:
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John Wiley & Sons
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Released:
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03 February, 2003
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Rating:
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5.0 / 5.0
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Customer Review:
When did Bibles start having projects? I don't know but I really like it. It covers both ASP and ColdFusion, although the section on ColdFusion itself is kinda nerdy and not at all clear. But the Dreamweaver section uses ASP and includes lots of PDF tutorials for building pages that control the... more info
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Macromedia Flash MX for Windows and Macintosh (Visual QuickStart Guide)
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By:
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Katherine Ulrich
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From:
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Peachpit Press
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Released:
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30 May, 2002
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Rating:
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3.2 / 5.0
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Customer Review:
WOAH! I read this book and now I can make stupid animations of dancing monkeys! Seriously though, this is a big, thick, thorough book of Flash stuff. If you need to know it, it's probably in here. My only problem with it is that maybe it could be organized better. I have trouble finding some... more info
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Maya 4.5 Savvy
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By:
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Peter Lee, John L. Kundert-Gibbs
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From:
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Sybex
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Released:
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14 January, 2003
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Rating:
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3.7 / 5.0
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Customer Review:
I believe this book is great. It covers tons of tools and concepts, but most importantly it covers the "why" aspect of things. Most books and tutorials are just "do this, do this" but never bother to explain "why," this book does a pretty good job on the "why" end of things. I like how the author... more info
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Real-Time Rendering (2nd Edition)
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By:
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Tomas Akenine-Moller, Eric Haines
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From:
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A K Peters Ltd
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Released:
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July, 2002
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Rating:
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4.7 / 5.0
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Customer Review:
This book is simply put, a must have. If you are building an graphics pipeline for 3d games and need to know about things such as lens flares collision detection (hierarchical), pipeline optimization and general 3D math. Get This book. It is like the FOLEY and VAN DAMM book except it focuses on real... more info
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